AI Insights · Timothy · January 2022
Top 5 Tennis Games in Europe Q4 2021: Unified Platform Performance
Explore the performance trends of the top 5 tennis games in Europe for Q4 2021, including weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw notable trends in the performance of the top 5 tennis games in Europe on a unified platform. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these popular apps.
Tennis Clash: Multiplayer Game from Wildlife Studios had a consistent performance throughout Q4 2021. Weekly revenue started at around $205K at the end of September and saw a gradual decline, hitting approximately $143K by early December. However, it picked up again towards the end of the year, closing at about $167K in the last week of December. Weekly downloads peaked mid-October with 142K and remained relatively stable, ending the quarter with 137K. The game maintained a robust active user base, fluctuating between 1.1M and 1.3M throughout the quarter.
3D Tennis by Mouse Games showed modest revenue, starting at $61 and fluctuating slightly, ending the year at $20. Weekly downloads were stable, averaging around 4.5K. Active users saw a slight decline from 12K in late September to approximately 9.4K by the end of December.
Ultimate Tennis: 3D online spo from Metaverse Labs Inc experienced steady weekly revenue, beginning at $2.6K and gradually increasing to about $3.2K by the end of December. Weekly downloads remained consistent, averaging around 3.5K, while active users hovered between 6.1K and 6.9K.
Tennis Manager Mobile by ReboundCG had a fairly stable revenue trend, starting at $2.3K and ending the quarter at $1.9K. Weekly downloads showed minor fluctuations, maintaining an average of around 2K. Active users showed a slight decrease from 9.3K in late September to about 8.9K by the end of December.
Tennis Arena from Helium9 Games, a newer entrant in the market, saw a significant increase in weekly revenue, rising from $20 in late October to $549 by the end of December. Weekly downloads surged from a mere 190 in late October to nearly 9.8K by the end of December. Active users followed a similar trend, increasing from 137 in late October to about 9.9K at the end of the year.
These insights highlight the dynamic nature of the tennis game market in Europe during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.